Playing Dod – The Detail of Dominions

Dominions is extraordinary in scope. It’s a fantasy game series by Illwinter Games, now in its fifth iteration, that eschews Tolkienesque high fantasy for something steeped in real-world traditions of folklore and myth. All of them. That’s very nearly not exaggeration. Each in-game nation is meant to evoke a specific facsimile or fusion of historical … Continue reading Playing Dod – The Detail of Dominions

Hollow Knight, Place, and Telling a Rich Story

This has pretty big spoilers for Hollow Knight. Last time, I made a fairly inoffensive assertion: that fiction and fantasy are great for exploring sensitive topics and uncomfortable truths. Arguably, it's what they're there for; gleaning some truth about ourselves through the stories we tell about ourselves. To this end, they'll lather themselves in theme, reference, and allegory. … Continue reading Hollow Knight, Place, and Telling a Rich Story